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Drawing sneaky ninja
Drawing sneaky ninja









The forest had been protected by the Spirits’ magic for a hundred years, but suddenly began to fade, and the ninja are once again under attack by the relentless Samurai.

drawing sneaky ninja

The story centers on a lost young ninja named Taro who finds himself wandering through an ancient forest being invaded by the Samurai army.

drawing sneaky ninja

Michael Sullivan : Sneaky Ninja is a 2D stealth platformer, which I call the stealth game that Nintendo would make it’s halfway between Mario and Mark of the Ninja, combining light-hearted platforming with tactical stealth action for a new kind of ninja experience! It’s truly a game for all ages and all skill levels, with different difficulty modes that radically change the gameplay from a casual action game on Grasshopper mode to a hardcore test of your sneaking skills on Grandmaster mode for true stealth fans. Miketendo64: For our readers who have no idea what Sneaky Ninja is, would you mind filling them in on exactly what it is? Thank you, and now with the introduction out of the way, we can properly commence with the interview. I started Starfall Studios out of college with a few friends, but once they got full-time jobs they didn’t have the time to directly help out with development anymore - Sneaky Ninja started with me on my own, though, so going back to (basically) being on my own wasn’t a huge deal! I’m the only artist and programmer, so 99% of everything you see is done by me, except for the music (which you don’t see, you hear). Michael Sullivan : Sure thing! My name’s Michael Sullivan, and I’m pretty much all of Starfall Studios.

drawing sneaky ninja

Would you mind introducing yourself to our readers and tell us about your position with Starfall Studios? How did the Starfall Studios come together and what is your involvement with Sneaky Ninja? Not only is he a fan of the console, but he’s still brining the upcoming Sneaky Ninja to it, so out of our own love for the Wii U, we got in touch, sent over a few questions and an all-new Wii U interview happened and today, you get to see how it turned out! By Jack Longman A Miketendo64 Interview, Interview, May Feature, Michael Sullivan, Sneaky Ninja, Starfall Studios, Wii Uīelieve it or not, while Nintendo themselves have turned their backs on the Wii U and refuse to bring any more games to the platform, with many indie devs doing the same, there is still some devs out there who refuse to let the Wii U go quietly out into the night and one such dev is Starfall Studios’ Michael Sullivan.











Drawing sneaky ninja